Position: Jr. Game Designer
Platform: --
Duration: October 2005 - March 2006
This was my first game project. We were to help with preproduction of this game. As a game designer, I designed levels using SketchUp and helped with coming up with quest ideas.
Here are some of the location layouts that I made based off of the concept artwork.
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These underground dungeon layouts were particularly hard because I was asked to make sections that could be used repeatedly. I ended up making a dozen square units that can be placed together in different ways to make a rough footprint of how the caves should look.
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Along with the area layouts, I also made components like houses, arches, carts, towers and other objects that can be used to create other maps by other people.
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