Position: Artist
Platform: Handheld
Duration: January 2007 – March 2007
This game was made at MGA’s request for their Bratz doll line of product. The game was supposed to be a 6 month project that somehow ended up with 3 month time for the actual production time. It was a head-over-heels catch-up game all the way to the finish line. Even our dev-kit did not work properly. The only way to test anything in the game was to wait over night for the programmers to update and compile the full game, and make our best guess to fix any bugs. My responsibility was to design all interfaces, HUD elements and even some of the layout for the rest of the game.
These are the screens I have designed and created for the game. Some of them have slight differences from the final product, I will point them out.










